Christian Saccomanno




Game Developer

Projects

Untitled Tower Defense Game

Solo Developer

3D tower defense game with only one defensive tower available. Player agency instead coming from them customizing this one tower. Through limited upgrades and abilities, the player gives their towers unique identity despite starting the same.

Souldeck

Lead Programmer

2D card battler where players take the souls of defeated enemies and turn them into new tools for future battles. After winning each fight the player is granted new cards themed after the defeated enemy, which are designed to be especially effective against specific future enemies.

Defused

Solo Developer

2D arcade-style game made in Processing. The player is challenged with navigating around the level to defuse an endless onslaught of bombs before they inevitably explode.

how2stealaccounts

Solo Developer

Created to teach people the risks associated with reusing passwords across different websites. Has the player attempt to break into fake accounts by simulating "searching" through databases of previous breaches on social media platforms.

Angel's Ascent

Lead Artist, Programmer

2D vertical scrolling action shooter where the players controls an angel trying to escape from hell. Created as a proof of concept for a larger project.

(WIP) Engross

Lead Programmer, UI Designer

2D clicker-horror hybrid game where the player descends to the depths of the Earth. Player manages mining and utilizing other tools to progress, while monsters periodically attack. Focus on hidden information with large portions of the screen being not visible to the player without them using a flashlight.